Has much changed in regards to the way you help Maplestory mobile mesos your character grow stronger, or is the sport mostly pay2win. I enjoy bossing nevertheless will NEVER be able to perform many of the directors as spending endless hours merchanting to boredom or spending countless dollars on NX does not appeal to me. Just wondering if the pay to win aspect has changed any.also; is Demon Slayer a fantastic class still?
I believe Nexon's been making adequate progress on reducing the pay-to-win component of the game recently. You can make 10 cubes per month by doing bosses/star planet, crafting cubes is currently a thing, and supervisors and ore veins even drop a few now and then.
Unfortunately, those only go so far. Earning the 10 cubes would take a minimum of like, eight days. And that's if you max out, which can be tedious. Personally, I earn like, 1.5k a day - ~1000 from Star PlanetEarth, ~500 from directors (Zak/CZak, HT/CHT, Normal Hilla, Normal Pink Bean, Gollux, Regular Ranmaru, Easy Magnus).
A Master Craftsman's Cube prices about 50m to craft Galicia; Meister Cubes cost about 110m maybe? I'd be lucky if I even find ONE at a day doing everyday bosses on two buy Maple Mobile Mesos personalities lol. I only have the Large Spider recognizable to aid with drops, though. With a lot of +drop rate%, you'd be dropping cubes fo' days.
So unless you are super wealthy and may drop billions crafting cubes, or you've got a good deal of drop rate percent to farm them from managers, it's gonna take a while to find decent possible lol.